Day 4

Well it has been a few days since I last played with the CCSC scenery project.  I have been involved in supporting the SPOT tracking map for the Uvalde WGC, did some real-life soaring at CCSC, and even did some real honest-to-gosh paying work!  Now, however, it’s back to Condor-land for more scenery design adventures.

At the end of the last session I had finished calibrating the landscape (but had some extra grid points off the map to the north), and so I’m now watching the rest of the ‘Scenery Calibration’ video (http://vimeo.com/8518323).  Apparently I’m going to get to add an airport an go fly – whee!

Hmm, I notice now that the Landscape Editor on-screen in the video looks slightly different than the one I have, but the version numbers (1.0.1) are the same in both cases.  The video tutorial also showed a ‘Flatten’ tool in the left-hand panel that’s not visible in mine.  I don’t know why the differences exist, but I’m hoping it’s not significant.

OK, so now I’m going to add an airport.  The video instructor added his airport more or less arbitrarily, but I’m going to use the real coordinates for the CCSC airport.  I’ve been doing  a lot of work lately on the CCSC waypoints, augmenting it for record attempts, so I’m pretty familiar with CCSC’s coordinates.  CCSC gliderport is at 39.476866, -84.094126, so that’s where my airport is going.

OK, I got my airport added, (see screenshot), and lo and behold, I now have the same ‘Flatten’ tool as was seen in the video.  Apparently the tool isn’t shown if no airports exist, so presumably the tool allows one to ‘flatten’ an airport.  Interestingly, the video shows a fairly small landscape in the same stage of devlopment, but the landscape save takes a LOT longer than on my Dell Precision M6300.  The video took 10-20 seconds, and mine is almost instantaneous – hope that’s not a bad sign!

Now I get to see if I can really fly in the scenery I just created.  Turns out I can!  I have included a gallery of photos of the new scenery, although I have to admit that it is currently not very interesting – talk about homogeneous and monotonic!

 

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